Tuesday, 20 January 2015

Release Delayed

Release has been delayed for a bit. The reason is that I'm starting to see some odd problems - specifically, running the same patch multiple times results in some lines not being translated, but there doesn't appear to be any way of knowing what gets translated and what doesn't. Obviously, this is not desirable, so I need to get to the bottom of it.

EDIT: While I believe the above issue is probably fixed now, there are some bugs in the socket code that only manifest in Windows. Go figure.
EDIT2: And the above is also probably fixed, but one file won't unmarshal on Windows. Works fine on Linux, so I'm a little confused as to what is going on...

In other news, I'll spell out how I'll be handling the end of life for RPGMaker Trans 2.06: It'll be available until April-ish, and then it will go away.

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