Quick critical bugfix release. Basically, RPGMaker Trans was looking for it's portable Ruby in the wrong location, which meant VX games were crashing (or at least if you hadn't installed Ruby 1.9.3, which is how this bug slipped by me).
Also fixed an issue with the issue tracker - somehow it had been set to private, when it should have been public. Bug reporting on Bitbucket should now work.
Hi,
ReplyDeleteProgress bar get stuck at 99% :(
Sure it's actually stuck? Unless you've got something in the error log (probably along the lines of Ruby exited with non-zero return code) it shouldn't be able to get stuck. I will point out that the last percent does take disproportionately long (it's the Scripts file - it takes alot longer than the other files).
DeleteIf it actually has gotten stuck, could you at least tell me what you're trying to patch? I'll take a look at it, but as things are I don't even know where to start.
im also stuck at 99 the error code says Could not encode Change the time? \>\c[1](Day ⇄ Night)\c[0] using cp932. how do i fix this problem?
ReplyDeleteim also stuck at 99 the error code says Could not encode Change the time? \>\c[1](Day ⇄ Night)\c[0] using cp932. how do i fix this problem?
ReplyDeleteMainly by filing a proper bug report on the bug tracker rather than a comment on a year old release notice.
Delete